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Principal Publishing Product Manager (Unpublished R&D Product)

Riot Games

On-siteLos Angeles, CAlead$185k–$258kPosted 11h ago

Job description

  • Riot Games is looking for a Principal Publishing Product Manager to embed with an early-stage development team working on an unannounced project

  • As an embedded member of the development team, you will bring player, market, and publishing perspectives into product development from its earliest stages

  • You will help shape the product vision, define target audiences and target markets, validate player value, and identify what must be true for the experience to succeed

  • Working closely with Product, Design, Insights, Development, Publishing, and regional teams, you will drive learning, inform product decisions, and build the publishing strategy from the ground up

  • As the product moves to launch, you will lead publishing readiness and go-to-market planning, helping prepare the product for a successful global launch and long-term player success

  • Serve as the senior publishing product partner embedded within the development team, representing player and publishing perspective in product tradeoff discussions, ensuring publishing considerations meaningfully influence development and launch decisions

  • Define target audiences, player needs, value propositions, and market opportunities

  • Bring player, audience, market, and publishing insights into product strategy & roadmap decisions

  • Develop the publishing strategy, positioning, and go-to-market plan from concept through launch and into live operations

  • Evaluate product scope, sequencing, and investment recommendations based on player value and market opportunity

  • Identify potential ecosystem, connected player experiences, community, competitive, and regional opportunities early in development

  • Define success metrics for product validation, launch readiness, and long-term player engagement + value

  • Align senior stakeholders around strategic choices, risks, tradeoffs, and next steps

  • Lead cross-functional publishing readiness, ensuring the product is prepared for successful regional launches and long-term live operations

Benefits

  • Healthcare: Medical, dental, and vision plans that cover you as well as your spouse/domestic partner and children.

  • Family Care: Life insurance, parental leave, plus short and long-term disability.

  • Open Paid Time Off: In addition to holidays, a 2-week end of year break, and a 1-week mid-year break, Rioters are trusted to take the time they need throughout the year.

  • Retirement: Riot matches retirement contributions so you can continue to play games long after you retire.

  • Play Fund: Riot’s annual play fund allows Rioters to broaden their knowledge of the games that matter to players and the community.

  • Donation Matching: Riot matches donations of time and money to nonprofits to double down on support.- Expertise in translating will be player and market insights into product strategy and prioritization

  • Expertise in leading ambiguous, cross-functional initiatives with senior stakeholders

  • Expertise in developing and testing audience, positioning, or product-market-fit hypotheses

  • Ability to operate independently with limited oversight

  • Strong understanding of digital products, live-service games, and player lifecycle strategy

  • Expertise in shaping a digital product or platform during early development

  • 10-12+ years of experience in publishing product management, product management, product strategy, go-to-market strategy, or a related discipline

  • Strong strategic thinking, communication, facilitation, and influence skills

  • Experience working within game development or R&D environments

  • Experience supporting products from concept through validation, early production, and launch

  • Experience developing products that span multiple player touchpoints or connected experiences

  • Familiarity with competitive ecosystems and social play

  • Experience with global audience development and regional market testing

  • Experience developing phased go-to-market or test-and-learn approaches

  • Personal interest in games and emerging player experiences