Base Career logo

Product Manager

Base Career

On-siteSan Francisco, CAmidPosted 5h ago

Job description

What You'll Do

Own an app or area end to end โ€” the roadmap, the backlog, the revenue and retention of it

Generate the ideas. Research competitors, the market and our users daily, and keep a ranked Top 3 that you are constantly trying to beat

Build the impact case before you build the feature: size the opportunity, show the maths, defend the number

Pitch to Ali, take the rejection, sharpen it, come back

Drive approved work through spec, design, engineering, QA and launch

Design and run A/B tests, ramp them responsibly, and read the results honestly โ€” including when you lost

Publish what you learn, wins and losses alike, to the whole company

Hit the impact you predicted

What You'll Bring

4โ€“10 years of professional experience. We do not require a set number of years with the title โ€œproduct manager.โ€ Several of our strongest PMs arrived with one to three, and one of our best had none at all.

At least one role, in any function, in a business where money changed hands frequently and directly โ€” subscriptions, in-app purchases, payments, pricing, marketplaces, live operations, lifecycle marketing. We care that you have seen how revenue actually behaves, not that you have the product vocabulary for it. Analysts, BD, CRM, payments operations and growth marketers are all welcome here.

Numbers you produce yourself. You can size an opportunity, build the model, and write the SQL or the spreadsheet underneath it. You do not wait for an analyst to tell you whether something worked.

Evidence you have moved toward the product rather than the title โ€” a lateral or downward title move to get closer to building something, or two or three functions inside one company.

Something you started that nobody asked you to start. A side project, a club, a process, a business, a team you created because it needed to exist.

Shipped work with numbers attached. Tell us what moved and by how much.

Consumer product instinct and real UX judgement.

Based in San Francisco. This role is five days a week onsite.

Nice to have: free-to-play games, serialized fiction, short-form video, audio or another high-frequency consumer content business; coins, virtual currency, offer design or live operations; mobile; a founder or first-employee stint.

Who We Are Looking For

Generates ideas rather than waiting for them

Brings solutions instead of problems

Data driven โ€” and does the analysis themselves

Quick to action

Takes direct feedback well and gives it

Comfortable being measured against their own forecast

Happy to be moved to wherever the biggest problem is

Looking for exponential career growth

Have lots of fun building a generational AI x Entertainment company

What We'll Offer

401k plan, designed to help you save for the future

Health benefits tailored to your needs, including medical, dental, and vision coverage

Professional coaching for everyone

Team-building events, including our annual Tulum trip

Unlimited access to our Galatea app and CandyJar app.

Unlimited budget for self-development books

Charity donation of your choice at your one year anniversary

Free lunch in office everyday

Class Pass membership for US based employee and gym access for Berlin employees

Dog-friendly offices in Berlin and San Francisco

Additional information

At Inkitt, we strive to build a company culture and provide employment opportunities based on diversity and inclusion. We believe every author should have an equal opportunity to succeed, as should our team members. As a growing team from 20+ countries, we welcome everyone to apply.

We look forward to hearing from you!

Check out our Careers Blog ๐Ÿ’ผ

Follow us on Instagram & LinkedIn! ๐Ÿ’ป

Responsibilities

  • Own an app or area end to end โ€” the roadmap, the backlog, the revenue and retention of it

  • Generate the ideas. Research competitors, the market and our users daily, and keep a ranked Top 3 that you are constantly trying to beat

  • Build the impact case before you build the feature: size the opportunity, show the maths, defend the number

  • Pitch to Ali, take the rejection, sharpen it, come back

  • Drive approved work through spec, design, engineering, QA and launch

  • Design and run A/B tests, ramp them responsibly, and read the results honestly โ€” including when you lost

  • Publish what you learn, wins and losses alike, to the whole company

  • Hit the impact you predicted