
Senior Software Engineer (Observability)
Roblox
Job description
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The Observability team owns the entire stack of Telemetry, Distributed Tracing, and Logs, including instrumentation libraries, data processing pipelines, data storage, and the visualization UI. We provide the vital signs for our software components that support our platform. We believe in a user-centric strategy, and we are focused on making an impact for all the teams we support. As a Senior Software Engineer in the Observability team
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Work with our business partners to define the vision and roadmap, and lead end-to-end project execution
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Take full ownership of the existing observability infrastructure, ensuring it is scalable, reliable, and easy to use, while also enhancing it with new features and functionality
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You will take the long view to architect the next-generation Observability Infrastructures that can smoothly handle tens of billions of active time series and PBs of log and tracing data every day
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Follow and expand our vision to put the Roblox community first and get things done- You hold a BS in Computer Science or a related field; a master’s degree or higher is a definite plus
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You also love to pick up new technologies as the landscape evolves. Previous contributions to the Open Source Community and experience leveraging the latest AI technology for incident detection and mitigation are a big plus
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You understand all the components required to build modern, large-scale infrastructure. You own the end-to-end availability and performance of critical services to reduce operational overhead
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Passion about mentoring junior engineers, with the ability to earn their respect and help them stretch themselves to build great software and level up their technical knowledge
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5+ years of working experience and experience in building, maintaining, and evolving large-scale distributed systems