
Software Engineer (Build & Release)
Xona Space Systems
Job description
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We are looking for a Build & Release Software Engineer to own our build systems, CI/CD infrastructure, and release tooling for the software powering Xona’s satellite systems
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You’ll improve developer productivity while ensuring reliable, repeatable builds and releases across both simulation and hardware-integrated environments
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Design, maintain, and optimize cross-platform build systems using tools such as CMake and Bazel
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Manage and upgrade compiler toolchains (GCC, Clang, etc.) while handling complex dependency graphs, third-party libraries, and internal package management
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Own and improve CI/CD workflows supporting large-scale C++ applications
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Diagnose and optimize compilation and linking bottlenecks through caching, parallelization, and distributed build strategies
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Ensure seamless cross-compilation across multiple architectures, including x86 and ARM
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Support testing in containerized and emulated environments using technologies such as Docker and QEMU
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Write robust tooling and automation scripts in Python and Bash for environment provisioning, static analysis, and artifact generation
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Partner closely with C++ software engineers to improve modular architecture, dependency management, and overall build reliability
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Ensure reproducible build and release environments across local development, CI, and hardware-integrated systems- 3+ years of experience in Build & Release Engineering, Developer Infrastructure, or DevOps supporting complex C++ codebases
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Experience managing complex dependency graphs and modular build targets
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Familiarity with modern C++ standards (C++17/20/23)
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Strong understanding of the C++ build, compilation, and linking lifecycle
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Advanced proficiency with CMake and GNU Make/Ninja
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Strong Linux command-line and Bash scripting skills
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Experience developing or supporting Embedded Linux systems using Yocto, Buildroot, or similar tools
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Familiarity with GitLab CI workflows
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Experience with hardware emulation tools such as QEMU and containerization platforms such as Docker
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Experience optimizing large-scale build systems using Bazel, remote execution, or similar distributed build technologies
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Experience working on embedded, aerospace, robotics, or other hardware-integrated software systems
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Knowledge of linker internals, symbol visibility, and binary analysis tools such as ldd, nm, objdump, and readelf
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Familiarity with static and dynamic analysis tools such as Clang-Tidy, AddressSanitizer (ASan), and SonarQube