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Software Engineer (C++ GPU Performance)

Zoox

On-siteBoston, MAmid$168k–$239kPosted 8h ago

Job description

  • As a GPU performance software engineer within the Software Performance team, you will instrument, monitor, analyze and optimize GPU-based algorithms that are performance-critical for our solution

  • The scope for GPU usage ranges from traditional computer vision and deep learning architectures to complex geometric reasoning and multi-agent decision making

  • Your work will strongly influence design decisions of future compute platforms & resource allocation

  • Build real-time instrumentation for performance monitoring (CPU, GPU, latency, memory) and develop offline benchmarking frameworks, tools, and scripts to evaluate & analyze performance at scale in CI/vehicle, and establish budgets for next-gen architectures

  • Analyze performance metrics to identify GPU hotspots and root causes, and propose and co-implement actionable solutions with component teams

  • Support teams on bringing serial algorithms to the GPU to maximize compute utilization and improve overall latency

  • Work as part of the Core team to design a middleware framework that promotes by default efficient and performant code development by maximizing CPU and GPU

Benefits

  • Paid parental leave

  • Affinity groups and sports clubs

  • Work from home opportunities

  • Health insurance

  • Our crew’s health and happiness is our first priority. We offer comprehensive health and mental health support, a wellbeing program, and unlimited and flexible paid time away

  • We invest in our crew—and their families—for the long term. That includes generous family planning support, caregiver support, and strong cash compensation with great equity upside

  • We look after our crew when they’re in the office too. Our famous food program is a great example, featuring a daily changing menu of local and sustainable dishes

  • There’s a busy calendar of social events at Zoox, with more sports teams than you can count. And, of course, playing with robots is an important part of the job description- Strong knowledge of C++ and experience in large code bases, comfortable in Linux development environments

  • Experience in development, debugging, and profiling of complex multiprocess systems (e.g., robotic systems, game engines)

  • BS in computer science or related field and 3+ years of experience

  • Strong knowledge of CUDA as applied to recent GPU microarchitectures (e.g., Ampere, Blackwell) and experience debugging/optimizing GPU kernels using tools like Nsight

  • You do not need to match every listed expectation to apply for this position

  • Proficiency with SQL, DataBricks, Looker, or other business intelligence tools

  • Hands-on work with ML model optimization (post-training quantization, layer pruning, etc) or hand-tuning GPU kernels (in OpenGL, CUDA, RocM or similar)

  • Experience with GPU kernel development in a real-time environment, including PTX-level programming, CPU SIMD instructions (e.g., AVX intrinsics), and custom CUDA layers with frameworks like TensorRT & XLA